![]() ![]() Iron Mask’s goal is to collect five spectral beings called covenants, which will allow him to summon an entity known as “The Great One” and destroy the world. Milady, the passive but passionate assassin of the group stood out to me due to her interesting relationship with a few key characters, but I believe that the fan favorite will end up being the selfish-but=loveable detective Saizo, who is fighting to reconcile his relationship with his ex-partner.Įach of them quickly caught my interest with their polarized perspectives on both the world and the ongoing threat at large – personified by a villian poignantly named Iron Mask. Unlike most other Atlus JRPGs, the party members that joined up as companions during my near-60-hour adventure were introduced pleasantly early on, allowing me to familiarize myself with them for a longer time. The main focus, however, are the party members who are dealing with the struggles in their personal lives. The overall plot serves as a rather generic “end of the world'' scenario, a popular trope for both JRPGs and Atlus games alike, but having those stakes laid out in the opening cinematic halts much of the urgency or evolution to it. ![]() The minute-to-minute gameplay is eerily similar to Atlus’s other modern JRPGs, which leaves Soul Hackers 2 without the ability to stand out from the pack. It feels like Atlus wants to shift this franchise into a new light, and while this updated style does bring more flashy flair, it doesn’t seem to have much other benefit to it. The original presented itself as dark and grimy while the sequel is bright and flamboyant, exploring bustling locations in Japan to shop, upgrade weapons, or complete requests. Even with the knowledge that Soul Hackers 2 and its predecessor are hardly connected, it is worth mentioning the change in tone between them. ![]()
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